My role
I make game engines, games and software.
I am a developer currently based in Norway, passionate about gameplay and graphics programming.
With years of programming experience starting from a young age, I have a particular interest in creating game engines.
My skills span across technical and creative areas, with a strong focus on gameplay development and occasional involvement in art direction due to the received professional training in arts.
My professional expirience
You can take a look at my recent work here.
My projects & articles sorted by date in descending order are as follows:
My occupation
I am occupied as a gameplay programmer at Abydos Games AB.
Since December 2023 I worked as the lead gameplay programmer at Abydos Games.
I am also, ocasionally, helping out with game design and workflow management.
My tech-stack
I use these tools in my work.
Not all, but my main tools, are listed here.
Education
My education.
Informasjonsteknologi og Medieproduksjon (IT) at Gjøvik Videregående Skole (Highschool), since August 2024.
Classic arts faculty at Харківський ліцей мистецтв № 133 (Liceum of arts), since September 2014 until May 2022.
Communication
I speak these languages.
Knowledge levels are set according to this source from European Union: Europass.
- English - C2
- Ukrainian - C2
- Norwegian - A1
Inquiries
You can contact me.
Compose an email on a general topic (e.g. questions and propo sitions).